AI Explorations

Building in public is part of how I learn. These are the current projects where AI meets teaching, research, and play.

Authentic Assessment and Generative AI

I lead a SIGCSE Special Projects Grant on authentic assessment and generative AI in computing education, supported through the Consortium for Generative AI in CS Education. The project includes a four-module course on AI-resilient assessment, an authentic assessment toolkit for computing faculty, and an interview study with 25 computing educators, with workshops on the way.

Panel Pipeline

A comic and graphic novel studio for NotebookLM: prompts, templates, and worked examples, with an educator hub that includes curriculum guides, student rubrics, and an instructor guide. Built for writers and hobbyist creators as well as faculty and instructional designers. Explore Panel Pipeline.

Outnumbered by Dr. FunFacts

A daily puzzle game in development, hosted by Dr. FunFacts, my cartoon twin.

Teaching Tools Built in Public

Tools I build and share for faculty and students can be explored here: the CS Faculty Hub, a Git learning playground, and a guide to intelligent folders for teaching with AI.